Hero Wars

Hero Wars
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Grazer Charachters Part 1

Dan-El Sunborn, Law-Ran Wicker-Horse and Dun-Cal Many-Mares

Dan-El Sunborn

Dan-El Sunborn
Dan-El Sunborn is a Gold Bone Grazer Warrior. He is the oldest twin son of the clan chieftain, blessed at birth by the Shamans. In trying to impress his aloof father, he often leads, bullies or seduces others into following his foolhardy heroics. Dan-El has fought in many raids, and has trophies to boast of including the Ghost Shirt and Burning Crow Eye. Dan-el is arrogant and is antagonistic towards non-Grazers. Dan-el is small and strong and agile. He has learned the riding secrets of the Sunset Riders. Dan-El loves Law-Ran, but competes with him whenever possible.
Background
Dan-El and his entourage have been sent by his father the Chieftain in early Growing Leaf (Sea) season to perform a number of ritual tasks to prepare him for his role as Jardan in spring Foaling ceremony. Jankaren has been sent to spiritually instruct him and judge his successes. Up to now he is passing with flying colours, but has risked the lives of his friends several times. The last quest was to bring back a "Dark Man". Dan-El has brought back a Black Rider, believing that the greater the foe the stronger a chieftain he will be. He thinks he may be able to manipulate ritual to become more powerful and has dreams of usurping his father.
People of Note

Davidall Moonchased – Your father and Chieftain of the Goldbone clan. You are always seeking to impress him, but also covet his power. Would never harm him, but instead you constantly show off in front of him, performing acts of what you consider Jardani bravery.
Law-ran – Your younger Brother, you love him but see him as a threat – the two of you often argue, and you become highly annoyed when Law-ran subdues your pride.
Duncal – A good servant, his wealth will be beneficial one day. You continually look down of him.
Yu-Sima – You resent the bodyguard’s presence, after all you don’t need a babysitter.
Nirik – A dangerous mad man, he followed you on your quest and you initially saw it as blessing, now you are wondering if it was a curse – you know he is sacred.
Jan-Karen – You secretly envy her magic. Her tests were hard at first, but you can soften her with your charms. You made her accept the Black Rider as a suitable focus.

Physical Skills: Herd Horses 19, Ride Horses 5, Appear Terrifying in Combat 18, Archery 20, Goldbone Fighting Style (Spear and Shield) 10 Control Warhorse 1, Lance Fighting 1, Leaping Mount 16, Fight Standing on Horse Back 17, Running Mount 13, Small 13, Agile 19.

Mental Skills: Dragon Pass Geography 17, Grazer Customs 19, Grazer Myths 19, Identify Grazer Clan Markings 18, Intimidate Vendref 20, Scouting 17, Spirit Combat 17, Bully 19, Lead Warriors 1, Boast 19, Seduction 19

Relationships: Gold Bone Clan 17, To Sunset Riders 13, To Father 20, Love Brother 17, to Age Group 17.

Wealth: Prosperous.

Flaws. Hate Foreigners 19

Personality. Brave 17, High Spirited 17, Proud 17, Arrogant 17, Competitive 1

Magic:   Flaming Arrow 1 Integrated Spirit.
Lance Leap 17 Integrated Spirit.
Far-reaching Arrow 17 Integrated Spirit.
Magic Items:   Ghost Shirt (Arrow Turn Spirit 1 Might 3x/Day)
Burning Crow Eye – Stolen from the Flaming Crow, gives access to the Affinity of Heat (Flaming Feathers, Crow Flight, Far Sight) 13. Each feat is one use, due to Dan-El’s inability to worship the appropriate gods.

Equipment: Bow and arrows 3, lance 3, Bone and leather armour + helmet + shield 4, Spear 3, Cavalry horse, Riding horse.

Combat Notes: Typically augments Spear and Shield Combat, using his Appear Terrifying in Combat and Fight Standing in Saddle.

Note:
Grazers suffer an improvisational modifier to their weapon skills when afoot.



Law-Ran Wicker-Horse

Law-Ran Wicker-Horse
Law-Ran is youngest son of Davidall Moon-Chased, a noble of the Goldbone clan and follower of Jardan. Law-Ran is tall and handsome. He was gifted with quick-wit and an angelic voice. Law-Ran hates his brother’s foolish pride and does all he can to curb it. As a chieftain’s son, he can command other warriors and riders to do his bidding, but prefers negotiation and diplomacy. Law-Ran dislikes wanton killing, instead preferring to humiliate his foes. Law-Ran is a gifted rider, blessed by Arandayla with the power to talk to horses; he is also has the ability to perceive the otherworld.
Background
Law-ran sees himself as his brother’s morality – he objected to the use of the Black Man and unlike his brother does not seek to be a chieftain. He has an infatuation with Jankaren – unknown to the rest of the clan for such a love is Taboo among the Goldbone. Law-Ran believes diplomacy skills will one day make him a great aid to the Feathered Horse Queen.
People of Note

Davidall – You love your father, but cannot live up to his expectations as a warrior, you always seem to be upsetting him with what he calls ‘Un-grazer ways’.
Dan-El – You love him as an elder brother, but hate his foolish ways – you are aware that he is manipulating rituals to gain more power. You dislike the attention he is giving to your beloved Jankaren.Dun-Cal – A good friend and loyal follower, you try to persuade him against his lust to be a warrior.
Yu-Sima – You know this man doesn’t like you, but you have learned to turn his aggression against him using clever words – he is supposed to be bodyguard, but feels more like a threat.
Nirik- A man touched by tragedy, you have made it a personal goal to help him find the answer to his question – or is that questions to his answers – needless to say he is a contrary.
Jankaren – The first women other than your mother that you have spent prolonged time with, you are slowly falling in love – although you have not yet received response. You fear what will happen if any in the clan discover your love of her for such a love is taboo among your people.

Physical Skills: Herd Horses 13, Ride Horses 13, Appear Terrifying in Battle 17, Archery 17, Goldbone Fighting Style (shield plus spear) 17, Control Warhorse 18, Lance Fighting 19, Tall 16, Handsome 16, Angelic Voice1.

Mental Skills
: Dragon Pass Geography 18, Grazer Customs 1, Grazer Myths 15, Identify Grazer Clan Markings 19, Intimidate Vendref 13, Scouting 17, Spirit Combat 17, Curb Dan-El’s Pride 13, Command Warriors 13, Negotiate 15, Diplomacy 5, Humiliate Foe 13, Talk to Horse 1, See Spirits 13.

Personality: Hate Praxians 13, Hate Trolls 13, Haughty towards Non-Grazers 11. Brave 17, High-spirited 17, Proud 17, Quick Witted 13, Hate Brother’s Pride 13, Hate Wanton Killing 19.

Relationships: to Goldbone 1, to (warrior) Age group 17, to Head of family 17, to War captain 15.

Magic:   Sweet Talk 17 – Integrated Spirit.
Horse Whisper 1 – Integrated Spirit.
Bind and Stitch 17 – Once per day.
Bring Calm 19 – Three times per day.

Living Standard: Prosperous.

Equipment: Bow and arrows 3, lance 3, Bone and leather armour + helmet + shield4, Spear 3, Cavalry horse, Riding horse.

Disadvantages: Must obey the commands of leaders, even if ordered to die fighting.

Note: Grazers suffer an improvisational modifier to their weapon skills when afoot.


Dun-Cal Many-Mares

Dun-Cal Many-Mares
Dun-Cal Many-Mares is trying to better himself; he is a lowly Dastali rider, too young to be a warrior. He is the loyal servant of Law-Ran and Dan-El. He hunts for them, carries their messages and attends to their needs. Ironically, Dan-Cal is rich by Grazer standards, having inherited a small herd of his own horses, when trolls killed his father. Dun-Cal hates trolls and attacks them on sight. He has travelled to the Smoking Ruins and gained a powerful spirit ally to help his revenge. Duncal is small, fleet footed. When hunting, he carries his father’s magical bow, Ghost-shot.
Background
He desires to be a warrior and feels his association with the others will strengthen him. He knows they have a Black Rider, but does not understand the significance of this. He is going to brag to all his Dastali friends on return of all the glorious things he has seen – e.g. shakers, monsters, Lunars, and perhaps even Wintertop.
People of Note

Dan-El – He is a mighty warrior, but very bossy. You both admire and hate him, although you would never directly never disobey him.
Law-ran – Surprisingly friendly for a noble, you favour him but think he is a poor warrior.
Yu-Sima – He is the ideal man, a perfect personification of Jardan.
Nirik – What happens to a warrior who does not follow the right path?
Jankaren – A strange and intimidating women, capable of strange feats.

Physical Skills: Herd Horses 13, Ride Horses 13, Archery 17, Craft Arrows 17, Drive Prey 17, Trick-Riding 17, Servant 5, Hunting 15, Small 13, Fleet Footed 15.

Mental Skills: Dragon Pass Geography 13, Grazer Customs 13, Grazer Myths 13, Identify Grazer Clan Markings 13, Intimidate Vendref 12, Find Good Pasture 18, Know Prey Animals 17, Listen 17, Scan for Danger 17, Track 17, Sleep in the Saddle 17, Remember Message 19, Smoking Ruins Knowledge 13.

Personality: Hate Praxians 13, Hate Trolls 5, Haughty towards Non-Grazers 13.

Relationships: to clan 15, to Age group 17; to Head of family 18.

Flaw: Attacks Trolls on Sight.

Magic:   Impale Troll 10 – Integrated Spirit Ally
Silent Step 17 – 1 Use per day.
Ghost Arrow 17– 3 uses per day.

Living Standard:
Prosperous.

Equipment: Bow and arrows 3, rope, riding horse, Leather Armour 1.

Ghost Bow can shoot spirits. See above.

Dun-Cal cannot fight in direct Hand to Hand combat.


Note:
Grazers suffer an improvisational modifier to their weapon skills when afoot.

Saddled with the Nightmare Part 1
Saddled with the Nightmare Part 2
Saddled with the Nightmare Part 3
Grazer Characters Part 1
Grazer Characters Part 2
The Children of Unnek
Jan-Karen's Knowledge Sheet
The Goldeneye Birthing Song

 Latest revision: 22 Feb 2001, new
Core Runes