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Is Back!
Issaries, Inc. proudly presents
HeroQuest, Roleplaying in Glorantha
A new game by the Grand Masters of Roleplaying
HeroQuest, Roleplaying in Glorantha is the culmination of 27 years of design, creation, and revision. Says president Stafford, "For 27 years I've said it would be out 'next year.' Well, now it is next year. HeroQuest will be released 'this year,' after it goes through the entire editorial process. I am excited to finally have this ready for the world."
All new features:
- New Format! HeroQuest will be a 288 page book in the standard 8.5" x 11" RPG format. The rules are presented as a single, complete book.
- New Layout! A handsome interior format makes full use of the artwork, runes, and other graphic elements for which Glorantha has always been known.
New Cover Art! A full-color cover by renown artist Lee Moyers shows the Clash of Heroes.
New Interior Art! Profusely illustrated by many artists, including new artwork by Heather Bruton, Markku Silvennoinen, and several other artists.
New Maps! The game includes several maps, all of them professionally drawn.
New Text! The elegant game system designed by Robin Laws is presented in a clear and concise manner, newly and fully edited for clarity, completeness, and correctness.
New Examples! Many examples are given to illustrate game play, all of them newly written by Greg Stafford, who originated the narrative style of examples over 20 years ago.
New Details! Many new keywords, creatures, and references give even long-time fans a wealth of new information about Glorantha, from the mysterious Puma People to the deadly demon Umbarong.
A Game of Discovery
The layout, contents, and presentation of HeroQuest encourage players to discover the world of Glorantha. Entry is simple, and its exploration a part of the story, campaign, and mythology. Only the information in this book is required, but deeper exploration is
encouraged online and in our supplements.
A Game of Adventure
The core HeroQuest rules book includes everything needed to play fun, colorful, and adventurous characters. Character creation itself is a part of the adventure. Players, not game designers, have control over the abilities and magic available to their heroes, allowing them to create their characters and begin adventuring almost immediately.
A Game of Heroes
HeroQuest encourages players to adventure into the myths and conflicts of an ancient and magical world.
Everyone is a hero in HeroQuest.
For more information about HeroQuest and the HeroQuest
trademark, please see our HeroQuest FAQ.
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Latest revision: 29 May 2003, new
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